chunk.h 1.8 KB

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  1. /*
  2. Copyright (c) 2003-2006 by Juliusz Chroboczek
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. /* A larger chunk size gets you better I/O throughput, at the cost of
  20. higer memory usage. We assume you've got plenty of memory if you've
  21. got 64-bit longs. */
  22. #ifndef CHUNK_SIZE
  23. #ifdef ULONG_MAX
  24. #if ULONG_MAX > 4294967295UL
  25. #define CHUNK_SIZE (8 * 1024)
  26. #else
  27. #define CHUNK_SIZE (4 * 1024)
  28. #endif
  29. #else
  30. #define CHUNK_SIZE (4 * 1024)
  31. #endif
  32. #endif
  33. #define CHUNKS(bytes) ((unsigned long)(bytes) / CHUNK_SIZE)
  34. extern int chunkLowMark, chunkHighMark, chunkCriticalMark;
  35. extern int used_chunks;
  36. void preinitChunks(void);
  37. void initChunks(void);
  38. void *get_chunk(void) ATTRIBUTE ((malloc));
  39. void *maybe_get_chunk(void) ATTRIBUTE ((malloc));
  40. void dispose_chunk(void *chunk);
  41. void free_chunk_arenas(void);
  42. int totalChunkArenaSize(void);